Sep 16, 2010, 12:34 AM // 00:34
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#21
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Frost Gate Guardian
Join Date: Oct 2009
Profession: R/
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Example of Anet putting secret updates to the game was the Guild Wars Beyond content "War In Kryta" where they put in the "Shining Blade Camp" for players to discover on April 2nd, but the Update Notes just had Automated Tournaments/bug fixes. That is the kind of thing I'm talking about when I say "hide updates".
People may not agree with some skill updates but, overall I find they make the game better and more enjoyable.
Sure there's big ones that piss people off like the "Shadow Form" nerf. All that meant to me was time to find another way to farm, and the answer was the Ritualist Spirits.
I'm not saying every update is perfection with Anet, there was a time when the updates got so bad the "GW Test Krew" was born and stepped in to help the developers. Which brings up the point of the Devs and Krew have to communicate back and forth so it now takes twice as long to get a skill update done and out the door.
I still don't see a problem with this update, there was a known issue Anet promptly fixed it.
Last edited by Apple; Sep 16, 2010 at 12:41 AM // 00:41..
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Sep 16, 2010, 01:18 AM // 01:18
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#22
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Krytan Explorer
Join Date: Nov 2006
Guild: Pita Bread And Scud Missiles Ai[iiii]
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Quote:
Originally Posted by Leohan
Example of Anet putting secret updates to the game was the Guild Wars Beyond content "War In Kryta" where they put in the "Shining Blade Camp" for players to discover on April 2nd, but the Update Notes just had Automated Tournaments/bug fixes. That is the kind of thing I'm talking about when I say "hide updates".
People may not agree with some skill updates but, overall I find they make the game better and more enjoyable.
Sure there's big ones that piss people off like the "Shadow Form" nerf. All that meant to me was time to find another way to farm, and the answer was the Ritualist Spirits.
I'm not saying every update is perfection with Anet, there was a time when the updates got so bad the "GW Test Krew" was born and stepped in to help the developers. Which brings up the point of the Devs and Krew have to communicate back and forth so it now takes twice as long to get a skill update done and out the door.
I still don't see a problem with this update, there was a known issue Anet promptly fixed it.
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It's not what was in the update that angers people. It's what wasn't in the update.
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Sep 16, 2010, 01:25 AM // 01:25
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#23
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Frost Gate Guardian
Join Date: Oct 2009
Profession: R/
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Quote:
Originally Posted by Ka Tet
It's not what was in the update that angers people. It's what wasn't in the update.
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Ok but, why? I'm having trouble understanding why people get angry over something that doesn't exist, hasn't happened yet or will not happen.
This update was to fix a known issue/bug in the game and Anet did their job and fixed it as fast as they could.
Who's to say the holy skill update isn't scheduled for next week or the start of next month.
Last edited by Leohan; Sep 16, 2010 at 01:28 AM // 01:28..
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Sep 16, 2010, 01:31 AM // 01:31
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#24
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Banned
Join Date: May 2010
Guild: PonG
Profession: W/Mo
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Anet's Live Team has shown a clearly, and in an indirect fashion, that they no longer wish to invest their time and resources in this old, withering game. That's the reason for their declined efforts and untimeliness in skill changes/balance. Truth hurts... but it's the truth [unfortunately].
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Sep 16, 2010, 01:32 AM // 01:32
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#25
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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did anyone check the hall of monuments for new discussion? or did anyone look for langmar's rotting corpse in north kryta yet?
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Sep 16, 2010, 01:38 AM // 01:38
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#26
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Wilds Pathfinder
Join Date: Apr 2007
Guild: TSR
Profession: Mo/Me
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Bottom line is this game is on its last legs at the moment, if they dont release some sort of meat for us to chew on then its going to lose a lot of players. When I say players I refer to the ones that have done most of what GW has to offer.
Obviously with a team of 5-9 people running GW were not going to get much of anything at the moment. Any sort of skill or content update will liven things up.
Thing that is obvious to me is I dropped by in Kamadan for the last few nights and I only see about 65-80 people in trade, normally its 100 + that speaks volumes to me. The game is a dead horse and it needs some new life to liven things up a bit.
Pol
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Sep 16, 2010, 02:32 AM // 02:32
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#27
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Frost Gate Guardian
Join Date: Oct 2009
Profession: R/
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Yeah I've heard this game was on it's last legs/ shutting down 3-4 years ago, so forgive me If I think this game is alive and well. (I'm delusional right?)
A video game is only as fun as you make it, with my guild. Everyday Guild Wars is hours upon hours of fun and excitement.
We come up with new builds, we do the daily bounties, we'll just sit and talk ect... we make the game ours.
I understand the need for new content but, when you start to depend on it to make the game fun and new. That's when it's time to put down Guild Wars for a few weeks and come back to it, nothing wrong with taking a break from a game.
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Sep 16, 2010, 02:58 AM // 02:58
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#28
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Wilds Pathfinder
Join Date: Apr 2007
Guild: TSR
Profession: Mo/Me
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Quote:
Originally Posted by Leohan
Yeah I've heard this game was on it's last legs/ shutting down 3-4 years ago, so forgive me If I think this game is alive and well. (I'm delusional right?)
A video game is only as fun as you make it, with my guild. Everyday Guild Wars is hours upon hours of fun and excitement.
We come up with new builds, we do the daily bounties, we'll just sit and talk ect... we make the game ours.
I understand the need for new content but, when you start to depend on it to make the game fun and new. That's when it's time to put down Guild Wars for a few weeks and come back to it, nothing wrong with taking a break from a game.
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From my personal point of view and the majority of most the people that I know we have played the game for 5 years and we mostly come back to it just for the big festival events. I dont recall anything like 3-4 years ago saying the game was dying, factions and then nightfall came out after the first year of prophecies so not sure what you have heard.
Putting down the game wont make it any fresher when you have seen and done everything many times over to be honest. I love the game thats why I want to see something to shake things up.
The war in kryta content was a great deal of fun but theres only so many times one can repeat those bounty quests and z quests without imploding from the sheer repetitive nature of it all.
Only other time I use gw is just to chat with old friends, other then that there really isint anything at the moment thats keeping me intrested other then the people I have met in game.
Pol
Last edited by Polgara Val; Sep 16, 2010 at 03:00 AM // 03:00..
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Sep 16, 2010, 03:59 AM // 03:59
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#29
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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Quote:
Originally Posted by Sirius Bsns
Anet's Live Team has shown a clearly, and in an indirect fashion, that they no longer wish to invest their time and resources in this old, withering game. That's the reason for their declined efforts and untimeliness in skill changes/balance. Truth hurts... but it's the truth [unfortunately].
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While I think that the game is still alive and not dieing, The above quote is definitely true. Anet has shown that they do not care enough to invest time or manpower into maintaining GW1. I guess we can only hope that Anet realizes the potential PR disaster that is occuring. If Anet isn't willing to spend the time or manpower maintaining GW1, then who is to say the same wont be true for GW2?
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Sep 16, 2010, 04:39 AM // 04:39
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#30
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Banned
Join Date: May 2010
Guild: PonG
Profession: W/Mo
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Quote:
Originally Posted by Lanier
While I think that the game is still alive and not dieing, The above quote is definitely true. Anet has shown that they do not care enough to invest time or manpower into maintaining GW1. I guess we can only hope that Anet realizes the potential PR disaster that is occuring. If Anet isn't willing to spend the time or manpower maintaining GW1, then who is to say the same wont be true for GW2?
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Just like they supported GW1 during its prime and then dropped the ball a few years after, so will it be for GW2. In essence, history tends to repeat itself. After a few years into GW2, and after having sold a few more added campaigns/expansions, it'll become old, and Anet will again lose their interest in supporting the game and slowly cut off their time and resource investment. It's only human of them, though. I wouldn't blame them. Free game is free [after the initial purchase], and no money equals no resources or man hours invested.
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Sep 16, 2010, 06:29 AM // 06:29
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#31
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Quote:
Originally Posted by jazilla
did anyone check the hall of monuments for new discussion? or did anyone look for langmar's rotting corpse in north kryta yet?
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I saw one of the Bog Skale Blighters in Scoundrel's Rise use Putrid Explosion on her.
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Sep 16, 2010, 01:44 PM // 13:44
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#32
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Desert Nomad
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
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Quote:
Originally Posted by StormDragonZ
I saw one of the Bog Skale Blighters in Scoundrel's Rise use Putrid Explosion on her.
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well, there goes my dream of making an undead langmar minion
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Sep 16, 2010, 02:42 PM // 14:42
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#33
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Jungle Guide
Join Date: Jun 2005
Location: Texas
Guild: Purple Puzycats
Profession: R/Mo
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What I don't understand is why everyone is getting so upset with this update, most all of the game updates come out on Thursday, have been that way for quite some time now, except for the WiK stuff they were rolling it out several times a week or bug fixes. But the "skill" updates have been for the most part on Thursdays.
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